2 divisions constantly attacking, and winning (but not breaking), a tile over a river. Yes and no. If you have more than 36 divisions keep logistics if not remove it. While relatively simple in design, they. Meanwhile, I have outrageous infantry equipment, support equipment and even some truck equipment deficits. Certain mods attempt to correct this by various methods. Funny little challenge only using camels as Italy. Look in your division templates or. Why? Well, the combat width in mountains is 75 + 25. This is fine and dandy for divisions you want to have a lot of, but marines and amphibious vehicles are special forces so you want to maximize the bang for the buck. Only Compatible With Vanilla For Now. ago. 6 x (average of all units). Make smaller divisions and don't have too many in the same area. If you don't want a lot of microcontrol then add more artillery. Cavalry as the class of units includes cavalry itself, camelry, motorized infantry and even mechanized infantry. It doesn’t leave much wiggle room, though. ago. AaranPiercy • 4 yr. Enought with the jokes I would recomened the great war redux mod ontop of the noraml great war one because redux has amazing focus trees, and I would recomend using 7/2 because the. That’s sufficient to break through at two points, for small encirclements. Max Speed. Stupid divisions with light tanks and infantry in the same template for example. You’ll be fast enough to quickly exploit any gaps in the enemy line and get encirclements. If they refuse declare war but do not push into them. 6 Inf equip produced per day and 0. Land warfare is performed by divisions, subdivided into Brigades. Ergo, 4 divisions can fight effectively from one province to another. What I'd like to do now is take 4 of those 10 width and merge them into a single 40 width, hopefully without using any production as. 3 Army experience costs 1. Cavalry is faster than Camelry and has minisculely better defense and breakthrough while Camelry has more HP, slightly less supply use and terrain boosts at the cost of being more expensive. If you got an infantry and cavalry expert in High Command go for 6 CAV and 4 INF divisions then get a General with the infantry and cavalry trait and you get like +50% on attack and defense up to +100% with a good General (like 7 attack and 7 Defence). 9. Land units. Dutch or Japan after they do a focus. Remove MP and all of the line artillery battalions if you are a major or two if you are a minor. SnugglyPolarBear • 3 yr. They're considered a mobile battalion. . r/hoi4. If you can't afford to put motorised infantry in them use cavalry to begin with then slowly change to motorised later. Request Forces. I didnt invade arabia with them I left them in the UK and used my regular army. Then I make like 16 divisions of 9/3 or 9/4 (infantry equivalent/artillery) to pack a real punch. Building templates such that an even amount of templates can fit into the combat means that you are making. With Germany you need: gun, support material, medium tank, truck/mechanized, light plane combat/cas/naval. Hearts of Iron IV > General Discussions > Topic Details. You get events to release 4 puppets and can raise colloboration or release for the others. weighted to attacking you in a good defensive position. 90% of the time these divisions will do the job. For example, you can swap medium cannon with a medium howitzer on the medium tank to increase soft attack and to melt infantry divisions faster. If you’re a little behind, don’t sweat it. You get the the allied powers gets the choice to ask the sociers to start the Yalta Confrance and then the soviets have the choice to have it or not. I have played the GWR mod several times before as Germany but I always lose cause my Division templates suck, any suggestions. One reason that division spam is so prominent in HOI4 is that the game's AI is so pathetic -- really, really pathetic -- so that it just churns out one ridiculous, useless template after another, and I believe that unit spam is one way of papering over that flaw. Generally early in the war the answer will be no. g. When it runs out of organisation it retreats. If we assume that my division templates are the following:Panzer-Division: 4xMedium Tanks. I normally use the 20 width light from 1939 to early 1942, then I have the industrial capability to switch to 42 width medium and heavy. The other issue with a 5 cav 1 MP division is that in a lot of situations it'll be overkill. Without enough org, your tanks will be very weak by the time you finish an encirclement and you'll have to wait to reorganize. For example infantry has a site of two; artillery has a size of three. The Egyptians will not get through. large divisions, the following test was performed. Exiled divisions won't come back automatically unless there's a direct land route, so if there's sea between them and your own land, they will stay and do nothing. Do not use them. Hearts of Iron IV propeties button is highlighted After opening up the propeties window, click "Set Launch Options": Camels and medium Tanks. Stellaris Technology IDs. they all give XP towards cavalry leader, but only cavalry and camelry. 1. 2! Then the modifiers get applied on the field again and you get the sweet 45% buff again. I did not get nuked. Simply turn fascist and justify on Yemen, Saudi Arabia and Oman and deploy the required amount of camelry, achievement done Reply notquiteaffable Fleet Admiral • Additional comment actions. The only things that matter are the ratio of. 1, you need to own the territory (so take it in a peace deal) 2, you have to train and deploy camel divisions, not convert already existing ones. Find below our table of unit names to unit codes conversions for use with console commands in Hearts of Iron IV. I tried that but it doesn't work. So Finland send some divisions to spain to protect the french borders, but spain send some divisions to protect the swedish borders, so the spanish divisions returns but blablabla. Select division and then click red trashbin icon in the army view. A 6/1 division (6 infantry / 1 artillery) has 6x2 + 1x3 = 12+3 = 15. Normally, in any battle, there is 80 combat width however any time you attack from one more side the combat width goes up by forty. Hearts of Iron IV > General Discussions > Topic Details. The first naval invasion goes straight for Nanjing and then links up with the northern forces hopefully trapping some Chinese divisions in the process. Tells you there too. To earn this XP, you can fight, train your army, or send them on fire. To add modified equipment: Create a equipment variant. You can tell the combat width of your divisions from that big mass of stats in the division designer, combat width should be the bottom stat in the second column. If you design a division that still counts as "cavalry", you can apply these % modifiers to the tanks in the division, as well. Console Commands in HOI4 are mostly used for the following 4 reasons which are Modifying, Customization, Cheating, and Debugging/Testing. array ( [battalions [indx % 41] for indx in solution]) return np. The factories you do have should make good tank divisions to breakthrough the enemy lines, and cheap foot infantry to hold your lines. They are equally as good at defense as regular infantry. I know the otto's can get camel units through their focus tree For RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock camelry divisions. FrostyBeaver. 2. V)" (for special purpose) was added. Normally my Divisions manage to go through Russia pretty well, I take losses but I still get them to the point of their revolution. 1. I think you need BftB and you can only do it as certain countries, the wiki says: "Exclusive to British Raj, France, Iraq, Italy, Oman, Saudi Arabia, Spain, the United Kingdom, and Yemen. 50th artillery with one camelry division and military police. However, upon releasing them I scrolled through all. if you get 5 xp, start replacing the infantry battalion to artillery battalion on your duplicate division you made at the very. Davidchen2918. Small divisions attacking large divisions. 12 more replies. As it is, HOI4 forces you to evolve 'backwards,' starting small and growing larger, when you should be able to start large, and if you want, tailor your divisions smaller as the war goes on (for flexibility, for. You're still at war. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Eokokok • 1 day ago. Put on low equipment priority. There is a console command for spawning divisions. Artillery in Hoi4 is used to strenghten infantry divisions. As Austria-Hungary, I had six 42w ARM divs in 1939. Hearts of Iron 4 Unit Cheat Code List. e. Best. Sprint_ca • 3 yr. Conversely, the estimated value is flat, so you'll get a -20% even if only one division of a hundred is still preparing. Like I 4 of them lose to one singular infantry division, with those kinds of stats one division should be able to invade the USSR with 24 divisions r/hoi4 • Operation Pike | Patch Notes 1. Each division consists of 1-25 battalions - also sometimes called line battalions. Wehrmacht division leading up to the war, up to the invasion of Poland, were considerably bigger, had organic artillery regiments. You always wanna keep producing divisions as a major country. Conquer the US. The player may not change the division template if it will result in the special forces being exceeded. Standard “leg infantry” divisions are the most reliable and cost effective divisions you could hope for. Make new divisions 1. 13 10-Width Infantry: Cheap And Cheerful. This is a quick Infantry Guide made after By Blood Alone DLC. These are my panzer divisions, expecially for German Reich. EDIT: Here is a mod that gives them to everyone. When you click 'create template,' and the 'T1, T2, T3' show up. My preferred defensive division is 9/0 or 10/0 (18w/20w) with the previously mentioned support companies. any idea on why i apparently dont meet the requirements?Having only 1 tank battalion with solid armor and piercing is the most cost-efficient way of making your entire division stronger. And 3-5ish full tanks divisions with motorised as fillers. We’ll get there pretty quickly at this rate. Regardless of what kind of division you design, always make sure its width can divide 80 cleanly. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. For example: 'Matilda LP'-tank with improved Armor and Main Gun and name it. Its called "No Puppet Division". Hoofin’ It achievement. Personally prefer 20w with mechanized. In this titanic struggle of national survival, we must use every asset and every advantage. ago. After a bit of messing around i think it's only avaible by default to a selection of nation and releasable. Take the schiefflen plan event. If that doesnt work, consider training mountaineer special forces or even, dare i say it, paratroopers to get around their death stacks. A place to share content, ask questions and/or talk about the grand strategy game…Turns out, if you give them artillery and infantry equipment they'll make 7/2 units. Instead, they are. When Bulgaria is at war demand Thrace. Harsh terrain tends to favor the defender. LOL Just imagining Germany making camel divisions and taking over the world with them! Toggle signature. manpower [amount] – Adds a specified amount of manpower to your reserves. HoI4 uses tokens called "divisions" moving over fields called "states". Those two, while different technically, go hand and hand in hoi4 atleast. 11If you are still with me at this point, several perks of Italy's focus tree. Determined By. Join. KILL DIVISIONS. If you click the army button in the upper right corner there is some info on how to check how much manpower you already have deployed. 40 widths are usually better for attacking, but COs of smaller units are less overwhelmed shuffling everyone around or something, 40 widths tend to get. Position the troops you like to train up at a chokepoint where you know the enemy is going to keep attacking. any idea on why i apparently dont meet the requirements? Having only 1 tank battalion with solid armor and piercing is the most cost-efficient way of making your entire division stronger. thanks! UK is the easiest for both achievements. The recommended route includes invading the Baltic States, Poland, the Soviet Union, Iran, and, finally, the rest of the Axis (as well a specific focus) in order to get this achievement. First ridiculously easy to get 50% bonus on capital and super capital ships, if that floats your camel, go nucking futz. Turkey (or Türkiye) is a minor country in Eurasia, mainly on the Anatolian peninsula in Western Asia with a smaller portion on the Balkan peninsula (Eastern Thrace) in Southeast Europe. 2. I was fighting against 70 divisions, with my 10. You only need 5 Army XP to create a 1Bn Camel division from scratch. 0 motorized divisions. Bop left icon. Function. These need to get to your troops. That said, (1) 40w is more effective than (4) 10w. Alystrius Research Scientist • 6 yr. At the cost of the changed divisions losing experience. 18-20 divisions is a good amount, and make sure your desert fox general leads this army. The arab states might be starting with camel units, though haven't checked. You can even go 10 mech and win defensive battles with them. Note that you don't need to enact a plan to receive its bonus; units will still receive their planning bonus even if commanded and controlled to attack specifically by you (as opposed to the battle plan AI). Upgrade the new ones when you get enough xp to do so. They do that either through the land or per sea. Cavalry is faster than Camelry and has minisculely better defense and breakthrough while Camelry has more HP, slightly less supply use and terrain boosts at the cost of being more expensive. Guns and tank are the one you want with 15 industry first. Divisions subdivide into regiments and then into battalions, and can be customized via the Division Designer. Press control + b when your division is walking to make them railroad. The width grows if you attack from multiple provinces. 2. sum (divParams [:, 2])*np. The following 23 files are in this category, out of 23 total. Fond a spot where this happens and rotate them maximum effectiveness. A 30 Width Tank Template. Light tank 2 with 12 base speed will be buffed to 14. Motorized; 9 Motorized infantry, 1 motorized artillery or rocket SC; Recon, eng, signal, maint. Normally add engineers, logistics, arty (rocket arty is preferred) to support if possible. Every neighboring division will join the attack as a support, which means they won't move into the province but they will attack. Do you hate when newer focus trees such as the Soviet Union, Italy or Switzerland have divisions that you can't delete or edit. 30 organisation is terrible. Poo_Brain_Horse • 5 yr. In conjunction slam 8 40width tank divisions with cas into the tile just in land using the divisions you just to open the combat width to get as many of your tanks in the battle as possible. This is one of my hoi4 tutorials that covers the army part of the game, and will soon do more hoi4 guides and tutorials for the intelligence, navy and air force, as well as obviously more hoi4 army guides. It is designed to be used with rotation (while one division is in retreat, you bring in a new one). The Egyptians will not get through. Marines template. All you do is click an airbase, then create your air wings with the create air wings button (choose how many planes to add per wing, max 200 recommended for "reasons"). By far the worst move as a puppet with no cores will drown without constant lend lease. Also if a division has a locked composition, then its also not possible to delete. Here is the resulting function: def fitness_func (solution, solution_idx): divParams = np. let's go. But you also got to look out for deficits if you're facing a longer war for e. ago. This thread is archived. I did the two achievements you mention with UK, but in 2. Divisions are trapped. Convert one to 14/4 howitzer with engineer support artillery and howitzer. r5: im not getting the achievement and i dont know why. You can use Camelry for exploiting breakthroughs and encircling before the ai can react you can use 20w pure cam with Eng + Support Art for this ( You can. let's go. You can rid of the African irregular units by winning the war and a decision should become available to remove them in the "dealing with the colonies" section or whatever it's called. If they don't have them they get attrition and their Organization drops. This is technically the most efficient for creating factories and much faster. Stellaris Technology IDs. These divisions were very different so this is only one possible example which consists of the. By far the worst move as a puppet with no cores will drown without constant lend lease. And it will be a lot slower and use far more fuel- both of which have strategic implications. Hey Guys im kinda messing around in HOI4 trying to not join either axis or allies in historical and been trying to do Romania. ago USJapan1996 Camel divisions Question Who gets camel divisions? I annexed Turkey, then I released them as a puppet thinking that they got them. Either way with Naval Invasion on walking to Paris France was also gone. The front advanced along the railways and kept within range of the supply hubs. 004, so they would be 0. I know, i know, just use 15 -5 armoured tank on multiple angle to plow through enemy even through mountain. Showing 1 - 1 of 1 comments. There is a maximum of five battalions in a regiment and five regiments in a division. you get pretty good stats overall if you go MW-RR or SF-RL. 1. This habit also spreads to. For infantry divisions, you want 7 inf and 2 art. Mobile division. Breakthrough icon. - SOFT ATK vs HARD ATK on the bar below it. A Workshop Item for Hearts of Iron IV. Franc guaranteed one nation, I think Yemen, but didn't have a faction. ) Germany. Note that you can also combine divisions and that will combine also their equipment. A Red Revolution has collapsed Federal authority. A Workshop Item for Hearts of Iron IV. It’s cost and fuel. thanks! UK is the easiest for both achievements. Add support engineers, recon, signal, logistics, and maintenance to either type. Historical divisions are also sub-par, with the current combat mechanics. Strategically located at the crossroads of Asia and Europe, Turkey is bordered by Bulgaria and Greece to the west, Italy, the Island of Rhodes to the southwest. Motorized are usually gonna be your fastest divisions, if that’s what youre concerned with switch over your normal infs to them. Light tanks is definitely the way to go imo. While the Wehrmacht agrees in principle that some recruitment of suitable volunteers could be useful, the Generals. Hope it helps! Also, This video shows the divisions I use. If a division has up to 20,000 soldiers then 400 would be 8 million soldiers. Most players will recommend that you build templates with a combat width that is a factor of 40, such as 40, 20, 13. For base game, it's locked to the UK only I believe if you have no DLC, for other nations though, iirc, Turkey can get them if they go Ottoman. It's called No Division Limit. 5. ago. Description. #1. 1 guide Hide ads How to unlock the Hoofin’ It achievement Filip36365 40,932 04 Mar 2022 12 Mar 2022 12 Mar 2022 0 0 0 I played as fascist UK. You can build an infantry division to 20 width, add the necessary support companies, and then copy the template so you can alter it to fit your specific needs. Use as the mobile element of a tank division (instead of motorized, mechanized, or amtrac). Occasionally, if I spawn a bunch of other divisions into the training que, I can get the exiled divisions to pull the available manpower. Yet division in HOI 4 are not standardized for 20k manpower. 2. btn. If that doesnt work, consider training mountaineer special forces or even, dare i say it, paratroopers to get around their death stacks. Plane you should be good with 3-5 on each, truck and supply should be ok with 3. You don't need a garrison for "annexed" territory, it won't rebel or anything like that. UwUmirage • 1 yr. Only achiveable through focus, and by the time you reach there it's past time for them to shine. You need man the guns to get bicycles, and they are automatically added to nederlands. Are there bicycle batallions? That is, can you create a new division with one? Play as Japan, you can join Axis right from the start and naval invade France in early 1937, then rush focus to get bicycle battalions. Camel divisions. 5x Motorised. ago. Give them support AA, support Artillery and armored recon. ago. What if, lets say, level 1-3 is corps commander (3-6 divisions), at level 4 is army general (up to 10 divisions as you suggested) and from level 8 and up he's field marshal automatically with ability to control up to 24 divisions alone or 4-6 armies under his command to boost low level generals and corps commanders. Best. Added together our motorized division takes 310 attacks per hour instead of 300, which it would take if it had 0% hardness. The templates below will be 30 and 42 width, since you usually want armored divisions to be larger. The SS believes that there are many in Denmark who would gladly pick up arms and fight by our side against the threat of global bolshevism. The primary drain of manpower and equipment. Dostav9. - Darkrenown Pronoun: 3rd person (use my name)You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Add a Comment. The first thing you need to decide is what your template will be used for. You can build an infantry division to 20 width, add the. I hate it. I'm equally curious how you get them, I started up a game as some Middle Eastern countries and could not figure out how they get camel divisions. ago. 4K. I did not lose either combat, and I would not have lost all units immediately and at the same time even if I had. Or you could just hover over the manpower icon at the top. B. 2. 380K subscribers in the hoi4 community. Let's say you have 10 infantry batallions in each of those divisions, totalling 10. e. 5 MP/HP and 24. Im pretty new at the game too, but i figured out that cavlary is pretty much the equivalent of motorised infantry for like, the first 2 years of the game, it is. But we can omit dividing it by 25 simply because it won't affect which. BrilliantAspect43. R5: As USSR, after WW2, during the conference I puppets the entire Germany, but all of a sudden, west germany, east germany and germany all come out of nowhere after I invited germany into my faction, and almost. A place to share content, ask questions and/or talk about the grand strategy game… Put the majority of your cavalry and the camel core around Arabia. 33% of American POWs captured by Japan died. ONLY SO MANY DIVISIONS CAN FIGHT IN ONE BATTLE. They take a fraction of the casualties regular infantry take due to their hardness. Help! I'm playing as Italy and I teamed up with the Soviets to take Poland which was in the Miedzmorse. But first you have to turn on the developer setting! Firstly, navigate to your library in the Steam client, right click Hearts of Iron IV, and click "Properties". But, once I learned this, it was sooo satisfying, I made Austria-Hungary, taken Czechoslovakia the diplomatic way, but it came with a price since they already were at war with German Reich. 4 but the division is capped at 13. This means motorized is significantly worse at attacking anti-armor divisions than a standard infantry regiment. Templates are the layouts of your troops. Instead giving a bunch of infantry some AT will be much better. Casualties increased by half a million, so they count as killed. If you want to push along the line (which. These 42 width are "my standard" tank division, usually, in every playthrough, with any country, when i have the industrial capabilty. Here is what you need to do to increase your Special Forces cap instantly in HOI4: Go to the Recruit & Deploy menu and Edit a template. My guys are always out of supply, yet the UK seems. lukas Dec 24, 2016 @ 8:26am. It uses exactly the same amount of manpower and equipment. If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A. I built a bunch of 10 width divisions with no frills to plug my line. they all give XP towards cavalry leader, but only cavalry and camelry also towards infantry leader (if this hasn't changed. Even as an exile yourself you'll have to recruit your own units, who can be deployed in your host country's capital. They came in with Waking the Tiger, and I think they're limited to Japan. 40 width tank divisions is prettty intense against AI. Afaik it’s only for majors. Losing a couple of weeks of data is not the end of the world. Hard attack value is checked against defense, same 4x damage if it's higher than defense. The basic infantry division is 7-2 and 14-4. It is possible to see the achievements sorted by the percentage of users that. The game should automatically equip your units with the most up to date tank design. You only need 5 Army XP to create a 1Bn Camel division from scratch. I also will open up another two fronts as well. Only two nations can. I personally rarely use AA as an actual batallion in my division designs anyway. What you have to be careful of is the supply limit allowed in these territories, as they generally have low infrastructure. Since 480 non-SF battalions are needed to get to the 24 battalion cap, every subsequent increase of 1 SF battalion will need to be accompanied by an increase of 20. : r/hoi4. g war with the USSR because you have to fight a lot of troops and conquer a lot of land so your infantry will use a lot of equipment. Ive been having issues understanding proper defense strats with divisions and have been researching for the past week but am still having trouble completely understanding where I should be focusing stats and what not and im not keen. 4. engineer support. - The elite/reserve designation are very useful in order of getting equipment. When I play as Japan, I switch over 1 of my 24 division armies to a 20w bicycle template, 7bi / 2 (mot) art. You could mix them with tanks in offensive divisions but the slight boost in deserts is not worth the loss of hardness or other stats from mot/mech. . Balkanize Ethiopia with many small puppets. Just remember to only add equipment you can supply, it’s easy to just add a bunch of support companies and not have enough equipment. Does Turkey not get them? I'm equally curious how you get them, I started up a game as some Middle Eastern countries and could not figure out how they get camel divisions. png 16 × 10; 422 bytes.